X will be the damage done to ground, and Y is the damage done to air. Some unit's damage will be referred to as X/Y, in which case it means the unit uses different weapons against air and ground.X is their hit points, which do not regenerate, and Y refers to their shields, which do regenerate. Protoss HP will be referred to as X/Y.Linear splash means that the attack travels in a line. Splash deals damage to all units in a certain radius (1/2 damage to units 1/4 pix away, 1/4 to those 1/2 away). In addition attacks can deal splash damage.Concussive does 100% to small units, 50% to medium, and 25% to large.Explosive does 100% to large units, 75% to medium, and 50% to small.There are three damage types: normal, explosive and concussive. X is the amount of minerals needed, while Y is the amount of gas.
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